Advanced Roller
The Advanced Roller module is a part of __F__antastic __U__ser __I__nterface package available at @3d-dice/fui. This UI module provides a simple text input field and a clear button. The field is connect to Fantastic Dice Parser. On submit, the field will send the roll notation to FDP to be parsed and will return the result to the callback onSubmit
. The clear button will clear out any values stored in the parser and invokes the onClear
callback, which is usually a good place to clear your dice-box as well.
Install
Add the FUI module using
npm install @3d-dice/fui
Setup
Then create a new instace of the roller
import { AdvancedRoller } from '@3d-dice/fui'
const Roller = new AdvancedRoller()
Config Options
The AdvancedRoller
only has one argument which is a config object
Option | type | default | Description |
---|---|---|---|
target | string :dom node selector | document.body | The target DOM node to inject the roller into |
onSubmit | function | noop | callback triggered on form submit, after notation has been parsed |
onClear | function | noop | callback triggered when form reset event is triggered |
onReroll | function | noop | callback triggered when FDP returns reroll results |
onResults | function | noop | callback triggered when there are no reRoll results and the final result object has been parsed by FDP |
Methods
Method | Arguments | Description |
---|---|---|
submitForm | event :event - form submit | Take the submit event and passes the input notation to FDP. Calls onSubmit callback with results. |
clear | none | Clears any values stored in FDP. Calls the onClear callback |
handleResults | results :object | Passes roll results object to FDP to check for rerolls. Gets the final parsed results from FDP. Calls onResults callback |
Custom Events
resultsAvailable
When the final results are available, a custom event called resultsAvailable
is also dispatched. The final results object can be found on the event.details
property.
Example
document.addEventListener('resultsAvailable', (e) => console.log('roll results: ', e.detail))
Callbacks
The advanced roller lets you decide what to do with the results the parser returns.
onSubmit
After the value of the notation input has been processed by FDP, this callback is triggered, passing back the notation object generated by FDP. This can then be passed onto Dice-Box for rolling.
Example
const Roller = new AdvancedRoller({
target: '#roller',
onSubmit: (notation) => {
diceBox.roll(notation)
}
})
onClear
After clearing out out any values remaining in FDP, this callback is trigger to allow for follow-up actions in the scene
Example
const Roller = new AdvancedRoller({
target: '#roller',
onSubmit: (notation) => {
diceBox.roll(notation)
},
onClear: () => {
diceBox.clear()
Display.clear() // Display refers to Display Results module available in @3d-dice/fui
}
})
onReroll
When the handleResults
method is called FDP will parse rollResults looking for anything that would trigger a reroll. If the right conditions are met then DRP will return an array of dice objects that need a reroll. The array is then passed on to this callback to be handled as you see fit.
Example
const Roller = new AdvancedRoller({
target: '#rollers',
onSubmit: (notation) => {
diceBox.roll(notation)
},
onClear: () => {
diceBox.clear()
Display.clear()
},
onReroll: (rolls) => {
rolls.forEach(roll => diceBox.add(roll))
}
})
onResults
This callback is triggered when the handleResults
method has determined that there are no reroll results and the final result object has been parsed by FDP. The final result object is passed on to this callback to be handled as you see fit.
Example
const Roller = new AdvancedRoller({
target: '#rollers',
onSubmit: (notation) => {
diceBox.roll(notation)
},
onClear: () => {
diceBox.clear()
Display.clear()
},
onReroll: (rolls) => {
rolls.forEach(roll => diceBox.add(roll))
},
onResults: (results) => {
Display.showResults(results) // Display refers to Display Results module available in @3d-dice/fui
}
})